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2011-05-10
ColecoVision to iPhone Games – Part 22
In this ongoing look at significant moments in the history of video game design, we have already taken a look at Bungie's Halo & Halo 2, Bethesda's Elder Scrolls series, Nintendo's Metroid and several others. The goal of this series is to go beyond simple gaming magazines and iPhone Apps reviews, and take a closer look at what defines memorability and quality in game design. In this twenty second part of the series we will examine some more of those classic moments where video game designers undoubtedly got it right and delivered a memorable, enduring and progressive gaming experience.
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